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java.lang.Object | +--jAsea.jAseaObjectState
Current state of an object
| Field Summary | |
(package private) int |
openness
is open/closed/locked |
(package private) int |
parent
What object it is in / which npc holds it, etc. |
(package private) int |
position
Current location of object (carried, in object, in room, etc.) |
(package private) boolean |
seen
has the player seen it |
(package private) int |
state
current state |
(package private) boolean |
unmoved
Is object moved? |
| Constructor Summary | |
(package private) |
jAseaObjectState(jAseaObject jao)
Constructor |
| Method Summary | |
(package private) static jAseaObjectState[] |
read(java.lang.Object[] jao)
Copy initial status from jAseaObject to jAseaObjectState |
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
boolean unmoved
int position
int parent
int openness
int state
boolean seen
| Constructor Detail |
jAseaObjectState(jAseaObject jao)
jao - Object to get state from| Method Detail |
static jAseaObjectState[] read(java.lang.Object[] jao)
jao - Array of initial states
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